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edda_biolabs [2024/12/26 09:46] – created gemmasteredda_biolabs [2025/06/08 10:55] (current) – external edit 127.0.0.1
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 +====== 🧬 EDDA Biolabs – Video Guide ======
 +
 +Instead of scrolling through walls of text, just watch this **full video guide**.  
 +It’s easier to understand, faster to follow, and much more fun!
 +
 +🎥 Why video?
 +  * Real gameplay shows mechanics clearly
 +  * No guessing or misreading
 +  * Visual learning is quicker and more engaging
 +
 +---
 +
 +{{youtube>olTcpoC_Rhg}}
 +
 +---
 +
 +🔽 **Everything you need to clear EDDA Biolabs is shown in the video above. Watch, learn, and enjoy!**
 +
 +
 +Edda Biolab is a custom instance dungeon in **Freya**, featuring enhanced challenges, custom rewards, and a deeper narrative. This dungeon offers players a rich storyline centered around the experiments of the Rekenber Corporation.
 +
 +===== Features =====
 +  * **Story Mode Initiation**: Players must complete a custom story initiation before accessing other modes.
 +  * **Custom Chests**: Includes a new chest for EDDA headgears.
 +  * **Gauntlet Mode**: Doubled mobs for an increased challenge.
 +  * **Dialogue Improvements**: Fixed dialogue and added Sierra’s cut-in images.
 +  * **Removed Mimic Spawns**: Reduced random mob interruptions.
 +
 +===== Requirements =====
 +  * **Base Level:** 175+ 
 +  * **Party:** Recommended (1-2 members minimum for key stages).
 +  * **Starting NPC:** Sierra in Yuno (Coordinates: 216, 345).
 +  * **Cooldown:** Resets at 00:01 Server Time.
 +  * **Time Limit:** 4 hours
 +  * **Modes Available:**
 +    * Battle Mode: Standard dungeon progression.
 +    * Gauntlet Mode: Double the mobs for higher difficulty.
 +
 +===== Walkthrough =====
 +
 +^ **Floor** ^ **Details** ^
 +| **1: Story Initiation**  | Speak to Sierra in Yuno to begin the custom storyline. Players are introduced to the **Virtual Records** concept and synchronization mechanics. |
 +| **2: Combat Begins**     | Clear mobs like **Rekenber Senior Guard** and **Regenschirm Scientist**. Progression requires teamwork to eliminate all enemies. |
 +| **3: Gauntlet Mode**     | Optional mode with increased mob spawns, featuring monsters like **Nameless Acolytes** and **Nameless Swordsmen**. |
 +| **4-7: Data Synchronization** | Engage in battles against Rekenber researchers and experimental creations. Strategic coordination is essential. |
 +| **8: Boss Floor**        | Face the **Nameless Swordsman (MVP)**. The boss uses powerful AoE skills and summons minions. Avoid staying grouped to reduce damage. |
 +| **Optional Story Path**  | Discover Sierra's memories for additional lore and unique dialogue. |
 +
 +===== Notable Monsters =====
 +^ **Monster** ^ **Level** ^ **Size** ^ **Race** ^ **Element** ^ **Special Abilities** ^
 +| **Rekenber Guard**          | 173 | Medium    | Demihuman | Neutral 2 | High physical damage. |
 +| **Rekenber Scientist**      | 172 | Medium    | Demihuman | Neutral 3 | Uses support spells. |
 +| **Nameless Acolyte**        | 176 | Medium    | Demihuman | Holy 2    | Casts debuffs like **Decrease AGI**. |
 +| **Nameless Swordsman (MVP)**| 200 | Large     | Demihuman | Neutral 4 | AoE skills and summons. |
 +
 +===== Cards =====
 +^ **Card**                     ^ **Effect**                                                                                     ^
 +| **Rekenber Guard Card**      | Increases ATK and melee physical damage. Additional bonuses based on weapon type and refine level. |
 +| **Rekenber Senior Guard Card** | Enhances ATK and ranged physical damage. Extra benefits for specific weapons and refine levels. |
 +| **Regenschirm Scientist Card** | Boosts MATK and all-property magical damage. Bonuses for two-handed staves with higher refine levels. |
 +| **Unknown Swordsman Card**   | Increases MaxHP. When combined with **Boss Egnigem Senia Card**, boosts physical damage and grants bonuses based on armor and shoes' refine levels. |
 +
 +===== Equipment =====
 +^ **Item**                        ^ **Description**                                                                           ^
 +| **Vicious Mind Aura**           | Headgear obtained from the Nameless Swordsman (MVP). Provides various bonuses based on base stats, including ATK, ASPD, MATK, and skill delay reduction. |
 +| **Experimental Weapon Box**     | Contains **Biological Laboratory Experimental Weapons**, dropped by the Nameless Swordsman (MVP). |
 +| **Goral Crown Combination Scroll** | Used to craft **Goral Crown [1]**, requiring specific materials. Dropped by the Nameless Swordsman (MVP). |
 +| **Trial Diadem Combination Scroll** | Used to craft **Trial Diadem [1]**, requiring certain materials. Dropped by the Nameless Swordsman (MVP). |
 +
 +===== Experimental Weapon Enchantments =====
 +Players can enchant Experimental Weapons through the NPC in the Edda Biolab. The following options are available:
 +^ **Enchant Type**         ^ **Cost**       ^ **Effect**                                                                     ^
 +| **General Enchant**      | Low            | Low material cost but failure may destroy the weapon.                         |
 +| **Advanced Enchant**      | Moderate       | Higher success rate, no destruction upon failure.                             |
 +| **Determined Enchant**    | High           | Guarantees success and allows players to select the desired enchant (3rd slot only). |
 +
 +===== Custom Rewards =====
 +  * **EDDA Headgears**: Obtainable from custom chests within the dungeon.
 +  * **Special Equipment**: Crafted using materials dropped by instance monsters.
 +  * **Virtual Record Analysis Data**: Exchanged with Nina for exclusive items.
 +
 +===== NPCs =====
 +^ **NPC** ^ **Location** ^ **Role** ^
 +| **Sierra** | Yuno (216, 345) | Initiates the instance and guides players through Virtual Records synchronization. |
 +| **Nina**   | Yuno (214, 347) | Provides additional lore and background for the instance. |
 +
 +===== Tips for Success =====
 +  * **Team Composition**: A well-balanced team with tank, DPS, and support is recommended.
 +  * **Item Preparation**: Bring consumables like **Green Potions** and healing items to counter debuffs.
 +  * **Gauntlet Strategy**: Expect doubled mobs in Gauntlet Mode. Plan crowd control abilities accordingly.
 +  * **Understand Mechanics**: Learn the synchronization mechanics and avoid rushing.
 +
 +===== Rewards =====
 +Completing the instance rewards players with:
 +  * Rare materials for crafting.
 +  * Exclusive cards and EDDA headgears.
 +  * Unique lore through additional cutscenes.
 +
 +===== Additional Notes =====
 +  * All mobs in Gauntlet Mode are doubled, making this mode significantly more difficult.
 +  * Synchronization errors can occur if party members are not aligned properly.
 +  * The **Nameless Swordsman** boss battle requires strategic movement to survive AoE attacks.
 +
 +
 +