edda_biolabs
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+ | ====== 🧬 EDDA Biolabs – Video Guide ====== | ||
+ | |||
+ | Instead of scrolling through walls of text, just watch this **full video guide**. | ||
+ | It’s easier to understand, faster to follow, and much more fun! | ||
+ | |||
+ | 🎥 Why video? | ||
+ | * Real gameplay shows mechanics clearly | ||
+ | * No guessing or misreading | ||
+ | * Visual learning is quicker and more engaging | ||
+ | |||
+ | --- | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | --- | ||
+ | |||
+ | 🔽 **Everything you need to clear EDDA Biolabs is shown in the video above. Watch, learn, and enjoy!** | ||
+ | |||
+ | |||
+ | Edda Biolab is a custom instance dungeon in **Freya**, featuring enhanced challenges, custom rewards, and a deeper narrative. This dungeon offers players a rich storyline centered around the experiments of the Rekenber Corporation. | ||
+ | |||
+ | ===== Features ===== | ||
+ | * **Story Mode Initiation**: | ||
+ | * **Custom Chests**: Includes a new chest for EDDA headgears. | ||
+ | * **Gauntlet Mode**: Doubled mobs for an increased challenge. | ||
+ | * **Dialogue Improvements**: | ||
+ | * **Removed Mimic Spawns**: Reduced random mob interruptions. | ||
+ | |||
+ | ===== Requirements ===== | ||
+ | * **Base Level:** 175+ | ||
+ | * **Party:** Recommended (1-2 members minimum for key stages). | ||
+ | * **Starting NPC:** Sierra in Yuno (Coordinates: | ||
+ | * **Cooldown: | ||
+ | * **Time Limit:** 4 hours | ||
+ | * **Modes Available: | ||
+ | * Battle Mode: Standard dungeon progression. | ||
+ | * Gauntlet Mode: Double the mobs for higher difficulty. | ||
+ | |||
+ | ===== Walkthrough ===== | ||
+ | |||
+ | ^ **Floor** ^ **Details** ^ | ||
+ | | **1: Story Initiation** | ||
+ | | **2: Combat Begins** | ||
+ | | **3: Gauntlet Mode** | ||
+ | | **4-7: Data Synchronization** | Engage in battles against Rekenber researchers and experimental creations. Strategic coordination is essential. | | ||
+ | | **8: Boss Floor** | ||
+ | | **Optional Story Path** | ||
+ | |||
+ | ===== Notable Monsters ===== | ||
+ | ^ **Monster** ^ **Level** ^ **Size** ^ **Race** ^ **Element** ^ **Special Abilities** ^ | ||
+ | | **Rekenber Guard** | ||
+ | | **Rekenber Scientist** | ||
+ | | **Nameless Acolyte** | ||
+ | | **Nameless Swordsman (MVP)**| 200 | Large | Demihuman | Neutral 4 | AoE skills and summons. | | ||
+ | |||
+ | ===== Cards ===== | ||
+ | ^ **Card** | ||
+ | | **Rekenber Guard Card** | ||
+ | | **Rekenber Senior Guard Card** | Enhances ATK and ranged physical damage. Extra benefits for specific weapons and refine levels. | | ||
+ | | **Regenschirm Scientist Card** | Boosts MATK and all-property magical damage. Bonuses for two-handed staves with higher refine levels. | | ||
+ | | **Unknown Swordsman Card** | ||
+ | |||
+ | ===== Equipment ===== | ||
+ | ^ **Item** | ||
+ | | **Vicious Mind Aura** | ||
+ | | **Experimental Weapon Box** | Contains **Biological Laboratory Experimental Weapons**, dropped by the Nameless Swordsman (MVP). | | ||
+ | | **Goral Crown Combination Scroll** | Used to craft **Goral Crown [1]**, requiring specific materials. Dropped by the Nameless Swordsman (MVP). | | ||
+ | | **Trial Diadem Combination Scroll** | Used to craft **Trial Diadem [1]**, requiring certain materials. Dropped by the Nameless Swordsman (MVP). | | ||
+ | |||
+ | ===== Experimental Weapon Enchantments ===== | ||
+ | Players can enchant Experimental Weapons through the NPC in the Edda Biolab. The following options are available: | ||
+ | ^ **Enchant Type** | ||
+ | | **General Enchant** | ||
+ | | **Advanced Enchant** | ||
+ | | **Determined Enchant** | ||
+ | |||
+ | ===== Custom Rewards ===== | ||
+ | * **EDDA Headgears**: | ||
+ | * **Special Equipment**: | ||
+ | * **Virtual Record Analysis Data**: Exchanged with Nina for exclusive items. | ||
+ | |||
+ | ===== NPCs ===== | ||
+ | ^ **NPC** ^ **Location** ^ **Role** ^ | ||
+ | | **Sierra** | Yuno (216, 345) | Initiates the instance and guides players through Virtual Records synchronization. | | ||
+ | | **Nina** | ||
+ | |||
+ | ===== Tips for Success ===== | ||
+ | * **Team Composition**: | ||
+ | * **Item Preparation**: | ||
+ | * **Gauntlet Strategy**: Expect doubled mobs in Gauntlet Mode. Plan crowd control abilities accordingly. | ||
+ | * **Understand Mechanics**: | ||
+ | |||
+ | ===== Rewards ===== | ||
+ | Completing the instance rewards players with: | ||
+ | * Rare materials for crafting. | ||
+ | * Exclusive cards and EDDA headgears. | ||
+ | * Unique lore through additional cutscenes. | ||
+ | |||
+ | ===== Additional Notes ===== | ||
+ | * All mobs in Gauntlet Mode are doubled, making this mode significantly more difficult. | ||
+ | * Synchronization errors can occur if party members are not aligned properly. | ||
+ | * The **Nameless Swordsman** boss battle requires strategic movement to survive AoE attacks. | ||
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